Lopdo wrote:Thanks sword, that was very good post and I agree with most of the things. What I have problem with is "de-subjectiving" (if you know what I mean) those rules. I have no idea how to approach it. You can't state all examples when this would apply and you can't make precise rules about it either. I agree that they are too broad and can be easily abused by staff, but do you have any suggestion how to fix this? I wanted to leave it mod's discretion, but I can see that lots of people have problem with that.
Well I do see the dilemna, but that is why I personally suggest a simple ban on all "threats", something that you can define fairly precisely I believe.
Wikipedia Dictionary definition of "threat":
1.A statement of an intention to inflict pain, injury, damage, or other hostile action on someone in retribution for something done or not...: "the family has received death threats"
2.A menace of bodily harm, such as may restrain a person's freedom of action.
These definitions can be applied very easily... if someone is threatening another, a mod can clearly see that it is happening.
Dealing with subjectivity is hard to do (Kongregate's rules are as subjective as they get) but at least presenting definitions of the behavior that you wish to ban would be good in my opinion. To some extent the mods will have to reason for themselves, but I think it is important that players still feel that they have basic rights in this game.
To make the rulebook more widely accepted, I would propose that instead of a rulebook of "do nots", set out a players bill of rights, or something like that.
Allow members to:
1.Speak their opinions freely
2.Be safe from repeated direct insults
3.Be free of in-game cheating by multi-loggers
4.Be protected from threats
5.etc
I think that approaching the rules from the angle of what members are allowed to do will give the moderation team leeway, while still protecting members from unjust or seemingly unfair action (from mods and other players) . I think this will help both sides of the issue... but then again, who knows.
Once again... thanks for reading my monster of a post
