Vortex Wars Council

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Re: Vortex Wars Council

Postby Ryankill » Sat Dec 07, 2013 9:26 pm

Yes to all issues
-Damon, sure as hell doesn't look like it

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Re: Vortex Wars Council

Postby Fangfallen » Sat Dec 07, 2013 11:21 pm

Mods, could be part of the Council, if they are voted in by a majority YES.

I think the Bench being able to break ties eliminates that need though, plus, we will rarely have a tie.
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Re: Vortex Wars Council

Postby Autumnwolf17 » Sat Dec 07, 2013 11:25 pm

Suggestion: In the event of a tie vote to change a rule that already has a preexisting setting, the rule will stay at that setting.
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Re: Vortex Wars Council

Postby Sabre » Sat Dec 07, 2013 11:37 pm

Updated.

Issue #3 was passed, giving the Bench the ability to break TIED votes. (All three Bench members will deliberate and then make ONE unified vote)

Also, I have added the Issue Archives, everything we have ever voted on will be displayed there.
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Re: Vortex Wars Council

Postby Ratburntro44 » Sun Dec 08, 2013 5:59 am

Fangfallen wrote:Mods, could be part of the Council, if they are voted in by a majority YES.

I think the Bench being able to break ties eliminates that need though, plus, we will rarely have a tie.

Personally, I'd much rather have mods breaking ties than the people who just happened to be appointed as the bench.
Autumnwolf17 wrote:Suggestion: In the event of a tie vote to change a rule that already has a preexisting setting, the rule will stay at that setting.

Personally I think that should apply to all issues except in the case where a clarification is being made on something that is ambiguous (so the prior state is unclear). However, unfortunately, the motion to passed to allow the bench to break tied votes so now that is probably out the door.
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Re: Vortex Wars Council

Postby Fangfallen » Sun Dec 08, 2013 6:19 am

Ratburntro44 wrote:
Fangfallen wrote:Mods, could be part of the Council, if they are voted in by a majority YES.

I think the Bench being able to break ties eliminates that need though, plus, we will rarely have a tie.

Personally, I'd much rather have mods breaking ties than the people who just happened to be appointed as the bench.
Autumnwolf17 wrote:Suggestion: In the event of a tie vote to change a rule that already has a preexisting setting, the rule will stay at that setting.

Personally I think that should apply to all issues except in the case where a clarification is being made on something that is ambiguous (so the prior state is unclear). However, unfortunately, the motion to passed to allow the bench to break tied votes so now that is probably out the door.


Well, I can understand your position, but the Issue was passed.

You can always start a motion towards removing the Bench's voting power in case of a tie.
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Re: Vortex Wars Council

Postby Chess435 » Sun Dec 08, 2013 7:49 am

Fangfallen wrote:
Well, I can understand your position, but the Issue was passed.

You can always start a motion towards removing the Bench's voting power in case of a tie.


You know that such a vote is guaranteed to end in a tie for maximum irony, right? :lol:
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Re: Vortex Wars Council

Postby Ratburntro44 » Sun Dec 08, 2013 7:38 pm

Also, you ought to at least list the member of the bench on the OP.
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Re: Vortex Wars Council

Postby Fangfallen » Mon Dec 09, 2013 5:56 am

I cannot be on tomorrow, so all updating responsibility will rest on Chris' shoulders.
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Re: Vortex Wars Council

Postby chris1726354 » Mon Dec 09, 2013 10:48 pm

Fangfallen wrote:I cannot be on tomorrow, so all updating responsibility will rest on Chris' shoulders.


No problem.
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