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I think we could use more races and a territory bonus

PostPosted: Sat Nov 17, 2012 5:55 pm
by rafflewaffle
now of course Races there is many ideas for new ones i think many other people have stated why we need them and what we want them too be so the territory's i think should have an outline around them so that you can define which bonus they are or even put a extra background symbol behind your race picture and have it there and dependent on the color is what it gives you like for example i could be playing as angels and be on a defense territory and there will be a blue shield behind the angels sign and that feature would be like plus 1 defense die rolled when attacked or a red flame and plus 1 attack and it is not limited there maybe a yellow or orange star or something i dunno... that gives you plus 1, 2 or 3 reinforcements at the end of your turn extra or maybe a attack boost or defense boost every turn or everytime its captured you could also make one that gives you more army storage :) thats about all my ideas and if u could maybe make a species called infected or something close to that and give it +5 attack -10 defense and +10 spawn that would be great thx

EFFACÉ

PostPosted: Sat Nov 17, 2012 6:21 pm
by Ozserf
EFFACÉ

Re: I think we could use more races and a territory bonus

PostPosted: Tue Nov 20, 2012 10:55 am
by Vrighty
not to be rude or any, but next time use ''.'' and '',''.

So you suggest (some) lands can give you an extra bonus. Like extra defence, attack or storrage. Will it only count for that specific land or overall? if it is overall you can stack 20% extra defence on extremely big maps. Not the best idea i think.

I like it if it only counts for that specific land. And like all other idea's: make it optional. This will make the game much more complex and a lot of ppl dont like complex games.

I like it so far:D