2 Race Ideas? EGG: )

Sasquatches: Based off of that one idea of "Fog of War" topic in the forum, and my friend Samsquatch (His name gave me name for it
).
Pretty much the 2nd region in his regions is a "?" mark. So if u have 7 territories and one in the middle is surronded by all, that one would be a "?" mark. It would be more of a tactial race, so u would have to know how to use it to win (wouldn't help much though).
Description: will pretty much talk about them being hidden, or such.
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"EGGS": 2 ideas for its power.
1) Either it re-rolls if it loses (only 2 times). Basically it rolls, if lost roll, re-rolls again, if lost again, = fail. Like a second chance. (might be over powered).
"OR"
2) It just rolls again, regardless of a win or loss (might be useless)
Description for idea 1: somewords talking about 2nd chance
Description for idea 2: some words, ending- "Are you a lucky egg?"
"Adding or subtracting spawn, Attack%, or Defence% would make it less or more overpowered/ would help make it a equally powered race.

Pretty much the 2nd region in his regions is a "?" mark. So if u have 7 territories and one in the middle is surronded by all, that one would be a "?" mark. It would be more of a tactial race, so u would have to know how to use it to win (wouldn't help much though).
Description: will pretty much talk about them being hidden, or such.
________________
"EGGS": 2 ideas for its power.
1) Either it re-rolls if it loses (only 2 times). Basically it rolls, if lost roll, re-rolls again, if lost again, = fail. Like a second chance. (might be over powered).
"OR"
2) It just rolls again, regardless of a win or loss (might be useless)
Description for idea 1: somewords talking about 2nd chance
Description for idea 2: some words, ending- "Are you a lucky egg?"
"Adding or subtracting spawn, Attack%, or Defence% would make it less or more overpowered/ would help make it a equally powered race.