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New race - Parasite

PostPosted: Thu Oct 04, 2012 5:25 pm
by Idiootti
Name: Parasite
Bonus: Spawn bonus +5% and for each enemy close to you +2% (or 3%) attack and def.
Story: These parasite's love to be close on enemy flesh. For each "master" they are next to, their bloodlust grow's larger.

idea of this is that players that doesnt want to slow down expanding are mostly afraid moving close to too many boarders as you get highlighted by that. Now you could attack on everything they see moving. after players get less, they get weaker so they need to spread alot to get good amount of units. It wouldnt be OP as there are races that have for example +5% attack and 10% spawn all the time. feel free to leave negative comments so i can think way to make it more balanced:P

Re: New race - Parasite

PostPosted: Thu Oct 04, 2012 5:43 pm
by aboad2
i like it not a bad race

Re: New race - Parasite

PostPosted: Thu Oct 04, 2012 7:28 pm
by calleharnemark
hmm seems a bit like archind and reptiles but more challenging. I like it.

Re: New race - Parasite

PostPosted: Thu Oct 04, 2012 10:43 pm
by Ratburntro44
Good idea, but might want to up the attack bonus, because 2% would require a roll of 50 to even matter...

6*8=48

Good luck with a 2% bonus.

Re: New race - Parasite

PostPosted: Fri Oct 05, 2012 2:11 am
by tonyy4
Ratburntro44 wrote:Good idea, but might want to up the attack bonus, because 2% would require a roll of 50 to even matter...

6*8=48

Good luck with a 2% bonus.


but he said for each enemy that touches you you get 2% more so if you have 3 touching you, you would have 6% bonus
1=2%
2=4%
3=6%
4=8%
5=10%

and so on

but it's unlikely that you will get 5 and up people touching you
but is a good idea but it's only good for early in the games
cuz one you get rid of all the players it will only be 1 strong player left and you only have 2% helping you
so it's not good for long drawn out games
and it's not likely that they will pass it because when you come up with a race they expect you to make your own design,
well at least i think so