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No teams

PostPosted: Sat Jun 18, 2011 8:32 pm
by helixfire
There are always some people who spam the whole game with ally.. team.. truce...

It would be cool if you could set a game mode where other players see the enemys as red and their own fields as green. This will prevent a teaming on a player. They wont know which field belongs to which player. Of course it would be even better if you stop the chat and the "its .. player's turn.."

Re: No teams

PostPosted: Sat Jun 18, 2011 9:21 pm
by Robomajor
That would be very cool. With that, though, you would also have to not show other people's battles. Wouldn't you?

Re: No teams

PostPosted: Sat Jun 18, 2011 9:55 pm
by ZANE
it's a good concept, but it would actually interfere with strategy, because you wouldnt know how strong someone is. So you wouldnt be able to keep them from getting too strong.

Re: No teams

PostPosted: Sat Jun 18, 2011 10:14 pm
by Robomajor
How about if you could still show the numbers, but just show all of the other people as one color?

Re: No teams

PostPosted: Sat Jun 18, 2011 10:24 pm
by ZANE
What I meant is that if you want to cut your opponent's country in half, you wouldn't know how to because you wouldn't know where they are connected or even where they are located on the map. A lot of things would end up being random.

Re: No teams

PostPosted: Sat Jun 18, 2011 10:30 pm
by Robomajor
I don't think that would matter. Just treat the other people as one large territory.

Re: No teams

PostPosted: Sat Jun 18, 2011 11:14 pm
by ZANE
well... You see you earn troops at the end of your turn based on how many territories you have connected. So you want to prevent your opponent from connecting their territories if you can.

Re: No teams

PostPosted: Sun Jun 19, 2011 12:13 am
by Robomajor
The whole point of this type is NOT KNOWING, after all. If you don't like it, then don't play that type.

Re: No teams

PostPosted: Sun Jun 19, 2011 8:39 am
by Lopdo
Zane is right, it would totally destroy any kind of strategy. I will not do this. But thanks for suggestion anyway :)

Re: No teams

PostPosted: Sun Jun 19, 2011 11:27 am
by helixfire
I can't agree with you. At the begin you will see where the players spawn. If you keep an eye on it you wont lose track. Depending on the map you will even see the fields which stick together.


If you go afk its your own fault.