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Re: Best Creature Idea's

PostPosted: Tue Jan 31, 2012 11:04 am
by BetaGen
Cyborgs, agree
Sentinel, agree, but not sure about power in some situations, like random placement and full map. This could be fixed by putting +1 per borders of the largest territory.
Droids, too powerful (not pointless in HC, since you get half lost troops + you put your own troops there aswell.
Wolves (Wolfs is a typo I think), Dragons would loose their might of both attack and defense (10%troops ain't that much)
Spartans, lose the 5% defense bonus and then they're ok (opposite of terminators)

Re: Best Creature Idea's

PostPosted: Tue Jan 31, 2012 3:13 pm
by pluto
Betagen says: Spartans, lose the 5% defense bonus and then they're ok (opposite of terminators)
ok then lose the 5% main defense bonus i just want it to be added to the game ;) only the 15% bonus when defending with a smaller army

PS: if it will be added to the game then what time will it be added?

Re: Best Creature Idea's

PostPosted: Tue Jan 31, 2012 3:53 pm
by Drone6o3
BetaGen wrote:Cyborgs, agree
Sentinel, agree, but not sure about power in some situations, like random placement and full map. This could be fixed by putting +1 per borders of the largest territory.
Droids, too powerful (not pointless in HC, since you get half lost troops + you put your own troops there aswell.
Wolves (Wolfs is a typo I think), Dragons would loose their might of both attack and defense (10%troops ain't that much)
Spartans, lose the 5% defense bonus and then they're ok (opposite of terminators)


How About This Sentinel
One new troop appears on your border territories 4 & under while its not your turn.
The troops are removed when it's your turn.


Droids: The troops don't go back to storage, They Go to The Territory they were killed off of, Thus useless in HC, but in someways I agree they are to O.P.
If the attack is successfully Repelled.

Wolves, was a typo, thank you I'll fix that.
What if we Make it so They Have -10% Spawn, to cripple them, so dragons can still rule the ground, Along with the skies.

Yeah, Spartans should lose the defense boost

Re: Best Creature Idea's

PostPosted: Tue Jan 31, 2012 4:57 pm
by Lopoi2
I cant make it, I dont have photoshop or other things to help me. But it would be a shield behind the circle. the colour could be blue.

Re: Best Creature Idea's

PostPosted: Tue Jan 31, 2012 5:11 pm
by BetaGen
Drone6o3 wrote:What if we Make it so They Have -10% Spawn

+5% Attack, +5% Defence, -10% Spawn... Hmm I've seen that somewhere. Oh yeah - Vampires :) But they are gone since Halloween (you might have missed them)

Drone6o3 wrote:How About This Sentinel
One new troop appears on your border territories 4 & under while its not your turn.
The troops are removed when it's your turn.


The sentinel fix seem like a good idea, but maybe 2 or 3 and under to calibrate it's strength to the Natives

Re: Best Creature Idea's

PostPosted: Tue Jan 31, 2012 5:17 pm
by Lopoi2
But in this way they would be useless. they should +1 on broders less 5 at least to make it better (not another fail like natives). I still prefer that they do it in any border, because then you can save troops on the back places (also you will not have those troops to attack when its your turn so this is the disvantage).

Re: Best Creature Idea's

PostPosted: Tue Jan 31, 2012 5:38 pm
by Drone6o3
I forgot about Vampires, Lol. Maybe Wolves could be next Halloween.

Re: Best Creature Idea's

PostPosted: Tue Jan 31, 2012 5:39 pm
by Drone6o3
Then again, Lopdo hasn't replied and on Kongregate.com VW Chat room 1 he said no new races are coming out, so i think it's a NO

Re: Best Creature Idea's

PostPosted: Tue Jan 31, 2012 9:29 pm
by BetaGen
Drone6o3 wrote:Then again, Lopdo hasn't replied and on Kongregate.com VW Chat room 1 he said no new races are coming out, so i think it's a NO


For now

Re: Best Creature Idea's

PostPosted: Tue Jan 31, 2012 9:31 pm
by Drone6o3
I guess, I'll keep collecting The Best Chances