Best Creature Idea's

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Re: Best Creature Idea's

Postby furqi » Tue Jan 31, 2012 11:23 pm

communists would be ideal for smaller maps since the smaller ones can go up. thats the whole point of them.
anyways why did you delete the other races like wolves? I think its better if you keep all the ideas up there and let lopdo pick if he will make it or not
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Re: Best Creature Idea's

Postby mrwolf » Wed Feb 01, 2012 12:09 am

I agree furqi although perhaps I was a little too gung ho in stating the race of Wolves and some people were not amused.. however much i was though pushing buttons but NO MORE i say. I hereby declare that I wont spam ideas anymore (thats to you lopodo and techgumpster)
However I say revive the idea of wolves and if it comes to be it comes to be.
Wolves .... 5 defense 5 offense and for every territory they conquor their offense increases by 1% PER TURN ONLY. every new turn their offense goes back to 5% . this will still give dragons a heads up because dragons always have default 10% where as wolves it would have to be strategic. and luck of the dice of course. or..have them start at zero offense and same rules as above. spawn normal

or whatever..
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Re: Best Creature Idea's

Postby BetaGen » Wed Feb 01, 2012 12:22 am

mrwolf wrote:<...>lopodo<...>

First I thought it was a typo
mrwolf wrote:<...>lopodo and techgumpster<...>

Then I thought it was on purpose
mrwolf wrote:<...>thats to you lopodo and techgumpster<...>

Then I got lost again... :|

Sorry for the off topic, drifted-away a little
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Re: Best Creature Idea's

Postby Lopoi2 » Wed Feb 01, 2012 1:10 am

Can you change the sentinel for "more than 4 troops" because with " less than 4 troops" Its useless.
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Re: Best Creature Idea's

Postby Drone6o3 » Wed Feb 01, 2012 2:03 am

Fine but it does work after 6,
or it would be WAY to O.P. to the point that in HC it would be like impossible to kill
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Re: Best Creature Idea's

Postby Drone6o3 » Wed Feb 01, 2012 2:14 am

mrwolf wrote:I agree furqi although perhaps I was a little too gung ho in stating the race of Wolves and some people were not amused.. however much i was though pushing buttons but NO MORE i say. I hereby declare that I wont spam ideas anymore (thats to you lopodo and techgumpster)
However I say revive the idea of wolves and if it comes to be it comes to be.
Wolves .... 5 defense 5 offense and for every territory they conquor their offense increases by 1% PER TURN ONLY. every new turn their offense goes back to 5% . this will still give dragons a heads up because dragons always have default 10% where as wolves it would have to be strategic. and luck of the dice of course. or..have them start at zero offense and same rules as above. spawn normal

or whatever..


I was told by 3 Mods 1 of them was a programmer that the wolfs are just plain stupid, I honestly liked it.
The programmer said that giving it +5% attack and defense would make dragons lose there Superiority & Lopdo wouldn't be able to make money,
And so i changed it so the had -10% spawn, the guys said that it was Exactly like the Vampires and that I should stop trying to Get the Wolves created.

And that the Droids were WAY to Over Powered and those should go so i did, I apologies if i offended any of you.
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Re: Best Creature Idea's

Postby Awesome400 » Wed Feb 01, 2012 2:57 am

I dont think communist would be a good idea. (winks toward jewish players)
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Re: Best Creature Idea's

Postby Lopoi2 » Wed Feb 01, 2012 3:16 am

Drone6o3 wrote:Fine but it does work after 6,
or it would be WAY to O.P. to the point that in HC it would be like impossible to kill


Add that the troops appear only on the border when your turn end (if a new border appear it dont get a new troop)
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Re: Best Creature Idea's

Postby dolphin7827 » Wed Feb 01, 2012 4:15 am

Though I wasn't serious about the dolphins, I may create the design just for kicks ^^
Silent Killer ;)


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Re: Best Creature Idea's

Postby Drone6o3 » Wed Feb 01, 2012 5:41 am

If you want me to make stats that'll make sense for it i will,
& Lopoi2, In HC killing a 9 would be like IMPOSSIBLE, and getting a free 8 wouldn't be very fair either
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