we need more XPs for a game

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Re: we need more XPs for a game

Postby Munchy » Mon Nov 14, 2011 6:11 pm

My playing dropped a lot since the caps. The thing I loved most about the game was the fact that you could progress so fast. Now it's extremely slow, even with lifetime premium. Without premium it would be hard to even imagine.
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Re: we need more XPs for a game

Postby adude159753 » Mon Nov 14, 2011 6:51 pm

I disagree with both caps because if people quit because they are losing in a full map I get very little shards and XP. This makes it so that I waste my time playing a game. Especially when I go first. I get almost nothing.
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Re: we need more XPs for a game

Postby techgump » Mon Nov 14, 2011 7:10 pm

I don't mind the caps as this is greatly reducing the shard and XP farming. I do think however, that the "reputation" game setting would be nice, so that people that tend to quit will have less reputation and not be able to join my high reputation games.
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Re: we need more XPs for a game

Postby Mipster » Mon Nov 14, 2011 9:17 pm

hmmm in relation to your reputation idea tech, it might penalize people who are, for example, playing at work, or in a situation where they sometimes have to leave a game early, to get on with their RL. How about it starts recording when the player has surrendered 2+ times in a row, and adds up each time?

Making it surrender twice: +1, surrender three times in a row: +3, surrender four times in a row: +6 etc... dunno if that makes sense to anyone else but me >.<

It'd penalize those who surrender constantly, and greatly penalizes those who surrender many times in a row :P


EDIT: just realised my post didn't make sense >.< fixing it now
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Re: we need more XPs for a game

Postby Mipster » Mon Nov 14, 2011 9:23 pm

I wish my maths were good enough to demonstrate that in a formula...

word formula would be: rep points lost = (number of times in a row surrendered - 1) + rep points lost from previous surrender

Does that make it any clearer?
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Re: we need more XPs for a game

Postby techgump » Mon Nov 14, 2011 11:04 pm

Sure, but I still think if you are departing early, this should affect your reputation, regardless of the reason. Your problems should not be affecting my desire to play full and complete games with others.
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Re: we need more XPs for a game

Postby vyor » Tue Nov 15, 2011 5:13 am

what about when you cant go on in the game...Lopdo, where are you???
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Re: we need more XPs for a game

Postby Ratburntro44 » Tue Nov 15, 2011 5:52 am

techgump wrote:Sure, but I still think if you are departing early, this should affect your reputation, regardless of the reason. Your problems should not be affecting my desire to play full and complete games with others.

I don't choose when my brother randomly decides he has to go on Facebook for five minutes and kicks me off the computer just long enough for me to lose.
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Re: we need more XPs for a game

Postby techgump » Tue Nov 15, 2011 6:55 am

But it is still your problem that should not be mine.
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Re: we need more XPs for a game

Postby Ratburntro44 » Tue Nov 15, 2011 12:52 pm

Trust me, I am just as unhappy as you are. It's not my problem that my brother is too lazy to walk down a set of stairs where he can do the exact same thing without interrupting me, but instead forces me off the computer.
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