Min/Max Level Rooms

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Re: Min/Max Level Rooms

Postby magves » Tue Nov 22, 2011 11:01 pm

ok, i see your point.
but i still think i disagree ;)
i my point of wiev it feels like ppl with an attack or defensive advantage have more help from it then only "5 times"
but.. that´s my experience of it.
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Re: Min/Max Level Rooms

Postby BetaGen » Sat Nov 26, 2011 3:42 pm

Way more than 5. True story.
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Re: Min/Max Level Rooms

Postby Bladesam » Wed Nov 30, 2011 5:44 pm

Of course the number of times the bonuses actually help depends on how many games they play. However, the defensive and offensive bonuses from the races really only take effect when attacking or defending with 6-8s. To get any bonus at all from them you have to roll a base of 20 to get +1 to the roll making it 21.

So, a list for rolls of what the attack and defensive bonuses actually do:

A roll of: (With a 5% attack/defense bonus)

1-19=+0
20-39+1
40-48(max base roll)= +2

BelgarionRiva wrote:but if the dice rolls 3-4 digits under, which is quite likely, the 5% will not help him
The bonuses only take effect when rolls are close. I've found that they do help in matches, and I've had a couple of games that I only won because of winning rolls at crucial times when the bonuses took effect. However, they by no means determine the winner by who has the best race. (So yes, the Dragons race is currently the best, but I've seen them get beaten by people with races which do not have any bonuses.)
The post above me [Bladesam's] wins the topic! ~BetaGen
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