Roll 21----
Underground 1 - Anti-SurfaceYou think about looking at some new staffs and some healing actions. You decide do go to the magic store first. After a quick browsing you determine everything is too expensive. You think about coming back later while you go towards the potions store. Inside a variety of stuff exist:
Health Potions:
Small (Heals one point.) 50G
Medium (Heals two points.) 100G
Large (Heals three points.) 200G
Extra Large (Heals 6 points.) 400G
Speed Potions:
Small (+1 speed for one turn) 50G
Medium (+1 speed for two turns) 100G
Large (+2 speed for one turn) 200G
EL (+2 speed for 2 turns) 400G
Strength Potions:
Small (+1 power/parry for one turn) 50G
Medium (+1 power/parry for two turns) 100G
Large (+2 power/parry for one turn) 200G
EL (+2 power/parry for 2 turns) 400G
Pain Killers (Takes away one pain point, keeps pain from returning for two turns.) 20G each
Morphine (Takes away three pain points, keeps pain from returning for four turns.) 80G each
Adrenaline (Injuries cause no pain or bleeding for six turns.) 120G
Bandages (Stops one bleeding point.) 20G each.
----
Map:
----
Allies:
Name: ?
Race: Lava Shark
Faction: Underground
Element: Red Lava
Inventory (0/6)
Equipped:
- Weapon 1: Red Trident (????)
Active Abilities:
- ???
-- ??? (????)
-- ??? (????)
Passive Ability:
- ??? (????)
- ??? (????)
Name: Mesiarel
Race: Fae
Faction: Surface
Element: Green Botane
Inventory (1/6)
- Defibrillator (????)
Equipped:
- Weapon 1: Wooden Staff (????)
Active Abilities:
- ???
-- ??? (????)
-- ??? (????)
-- ??? (????)
-- ??? (????)
Passive Abilities:
- ??? (????)
Name: ?
Race: Bezerker
Faction: Surface
Element: Red Rage
Inventory (0/6)
Equipped:
- Weapon 1:
-- Mace (????)
Active Abilities:
- ???
-- ??? (????)
-- ??? (????)
- Passive Abilities:
- ??? (????)
- ??? (????)
----
Neoexdeath
Name: Zuul'ker
Race: Demon (+1 magic, +1 dodge, -1 physical attacks, -1 parry.)
Faction: Underground
Element: Orange Fire
Inventory (2/6)
- Character Pack
-- Map
-- Wallet {100}
-- Radio
- Burning Broadsword (+2 slicing, +1 power, -1 speed. Inflicts first grade burns on target each impact (-1 to all rolls. Doubles pain but negates bleeding for one turn after impact.)
--
Head:
Neck:
Torso: Flame Demon Robe (+2 to fire, +1 defense, Water Feeble, Incompletely Fire Resistant)
Back:
Arm -Left: -Right:
Hand -Left: -Right:
Fingers 1-10:
Waist:
Leg -Left: -Right:
Feet -Left: -Right:
Weapon 1: Staff (Magical) (Base Range = Up to 6. +1 power.)
Weapon 2:
--
Active Abilities:
- Orange Fire
-- Flame Blast (+2 power, -1 speed, 10% chance to inflict burns. Can be used 3 times before a 1 turn cooldown. Does not do damage to fire elementals, Range: 3.) {3/3}
Passive Abilities:
- Verdant Spheres (each Flame Blast cast adds +1 power and +1 speed to the next Fire skill used (excluding Flame Blast). Stacks 5 times, all stacks are removed after using a Fire skill (except for Flame Blast) {3/5}
- Winged (+1 dodge, -1 parry while airborne.)
Air 1 - Anti-?See Roll 15
----
Map:
White - Il'ithid
Large Bird----
Enemies:
Name: Large Bird
Race: Esteedian
Element: Air
Inventory:
Slots:
Active Abilities:
- ???
-- ??? (???)
Passive Abilities
----
Vortex_Master
Name: Il'ithid
Race: Revew (+1 defense/dodge/parry, -1 attack/power/speed)
Faction: Air
Element: White Whitehole
Inventory (1/6)
- Character Pack
-- Map
-- Wallet {0}
-- Radio
--
Head:
Neck:
Torso: Sky Steel Cuirass (+1 defense, Incompletely Light Resistant, Incompletely Air Resistant, Darkness Feeble, Earth Feeble)
Back:
Arm -Left: -Right:
Hand -Left: -Right:
Fingers 1-10:
Waist:
Leg -Left: -Right:
Feet -Left: -Right:
Weapon 1: Polearm [Voulge-Guisarme] (+2 slashing, +1 speed, + 1 additional speed for every consecutive attack up to 4, -2 stabbing)
Weapon 2:
--
Active Ability:
- White Whitehole
-- Almighty Push - Repulsive blast that sends enemies backwards by 10 metres.
Passive Abilities:
Conditions:
Flank: Minor Bleeding (-1 all rolls.)