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Re: ~Roll 2~ RtD: Illysia (II)

PostPosted: Sun Feb 07, 2016 3:40 am
by BeatlesFan
neoexdeath wrote:(why is there no map for me?! Also, why am I the only one playing this :cry: )
"Sure." Zuul'ker replied simply, going through the second door from the left.


I am in the same cheesecake smelling boat as you are.

Re: ~Roll 2~ RtD: Illysia (II)

PostPosted: Sun Feb 07, 2016 11:49 am
by neoexdeath
Come on g-zilla, don't let this RPG end like the others! I believe in you! :!: :cry:
Ugh, where is VM when you need him?!

Re: ~Roll 2~ RtD: Illysia (II)

PostPosted: Sun Feb 07, 2016 5:51 pm
by Vortex_Master
I walk towards the bird with my weapon at the ready. I say, "Hello?"

neoexdeath wrote:Come on g-zilla, don't let this RPG end like the others! I believe in you! :!: :cry:
Ugh, where is VM when you need him?!

Sorry, I was at my state's All-State Choir for the past several days. It was a lot of fun, but I am so tired, and my voice is shot.

Re: ~Roll 2~ RtD: Illysia (II)

PostPosted: Sun Feb 07, 2016 6:04 pm
by neoexdeath
Vortex_Master wrote:I walk towards the bird with my weapon at the ready. I say, "Hello?"

neoexdeath wrote:Come on g-zilla, don't let this RPG end like the others! I believe in you! :!: :cry:
Ugh, where is VM when you need him?!

Sorry, I was at my state's All-State Choir for the past several days. It was a lot of fun, but I am so tired, and my voice is shot.

... I don't even know what you sound like? :?
Anyway, glad you're back. :D

Re: ~Roll 4~ RtD: Illysia (II)

PostPosted: Thu Feb 11, 2016 5:34 am
by guineazilla
Roll 4
Phwew, sorry about that, been busy the last days. I'm three updates overdue :L. I'll try to keep on it but if things get patchy, well, just don't be expecting the every other day rule. Not gonna end it just yet though, the prospect of picking you guys off like ants is too good :3.
Neoexdeath, you don't really need a map, so in those cases one most likely won't be put up.
I'm sorry if this roll seems a little half baked. Really pressed for time and tired and all so, I'll make sure it's better next time.

----

Underground 1 - Anti-Surface
You walk through the second door on the left. You emerge into a room, where out of nowhere two flashes of light move to your left and right. You can barely make out the shape of a couple of Xenevians wielding large curved swords.
----
Map:
Spoiler: show
Image

----
Neoexdeath
Spoiler: show
Name: Zuul'ker
Race: Demon (+1 magic, +1 dodge, -1 physical attacks, -1 parry.)
Faction: Underground
Element (1 only): Orange Fire
Inventory (1/6)
- Character Pack
-- Map
-- Wallet {0}
-- Radio
--
Head:
Neck:
Torso: Flame Demon Robe (+2 to fire, +1 defense, Water Feeble, Incompletely Fire Resistant)
Back:
Arm -Left: -Right:
Hand -Left: -Right:
Fingers 1-10:
Waist:
Leg -Left: -Right:
Feet -Left: -Right:
Weapon 1: Staff (Magical) (Base Range = Up to 6. +1 power.)
Weapon 2:
--
Active Abilities:
- Orange Fire
-- Flame Blast (+2 power, -1 speed, 10% chance to inflict burns. Can be used 3 times before a 1 turn cooldown. Does not do damage to fire elementals, Range: 3.)

Passive Abilities:
- Verdant Spheres (each Flame Blast cast adds +1 power and +1 speed to the next Fire skill used (excluding Flame Blast). Stacks 5 times, all stacks are removed after using a Fire skill (except for Flame Blast).)


Air 1 - Anti-?
You carefully approach the bird with a tentative hello. In response it squawks and steps closer to you, thrusting its neck forward while puffing up its plummage to threateningly.
----
Map:
Spoiler: show
Image
White - Il'ithid
Large Bird

----
Enemies:
Name: Large Bird
Spoiler: show
Race: Esteedian
Element: Air
Inventory:
Slots:
Active Abilities:
- ???
-- ??? (???)
Passive Abilities

----
Vortex_Master
Spoiler: show
Name: Il'ithid
Race: Revew (+1 defense/dodge/parry, -1 attack/power/speed)
Faction: Air
Element: White Whitehole
Inventory (1/6)
- Character Pack
-- Map
-- Wallet {0}
-- Radio
--
Head:
Neck:
Torso: Sky Steel Cuirass (+1 defense, Incompletely Light Resistant, Incompletely Air Resistant, Darkness Feeble, Earth Feeble)
Back:
Arm -Left: -Right:
Hand -Left: -Right:
Fingers 1-10:
Waist:
Leg -Left: -Right:
Feet -Left: -Right:
Weapon 1: Polearm [Voulge-Guisarme] (+2 slashing, +1 speed, + 1 additional speed for every consecutive attack up to 4, -2 stabbing)
Weapon 2:
--
Active Ability:
- White Whitehole
-- Almighty Push - Repulsive blast that sends enemies backwards by 10 metres.

Passive Abilities:
[/quote]

Re: ~Roll 2~ RtD: Illysia (II)

PostPosted: Thu Feb 11, 2016 9:58 am
by neoexdeath
"It's just a training exercise, all I need to do is kill both of them." Zul'keer thought.
He then proceeded to cast Flame Blast on the left Xenevian.

Re: ~Roll 5~ RtD: Illysia (II)

PostPosted: Tue Feb 16, 2016 4:18 am
by guineazilla
Roll 5
----

Underground 1 - Anti-Surface
You raise your staff and summon your flame blast attack:
[Zuul'ker: 3+2+1-1 = 5 vs 5 = 5+1-1 [Dodge] Xenevian}
You miss.
----
Map:
Spoiler: show
Image

----
Neoexdeath
Spoiler: show
Name: Zuul'ker
Race: Demon (+1 magic, +1 dodge, -1 physical attacks, -1 parry.)
Faction: Underground
Element (1 only): Orange Fire
Inventory (1/6)
- Character Pack
-- Map
-- Wallet {0}
-- Radio
--
Head:
Neck:
Torso: Flame Demon Robe (+2 to fire, +1 defense, Water Feeble, Incompletely Fire Resistant)
Back:
Arm -Left: -Right:
Hand -Left: -Right:
Fingers 1-10:
Waist:
Leg -Left: -Right:
Feet -Left: -Right:
Weapon 1: Staff (Magical) (Base Range = Up to 6. +1 power.)
Weapon 2:
--
Active Abilities:
- Orange Fire
-- Flame Blast (+2 power, -1 speed, 10% chance to inflict burns. Can be used 3 times before a 1 turn cooldown. Does not do damage to fire elementals, Range: 3.) {2/3}

Passive Abilities:
- Verdant Spheres (each Flame Blast cast adds +1 power and +1 speed to the next Fire skill used (excluding Flame Blast). Stacks 5 times, all stacks are removed after using a Fire skill (except for Flame Blast) {1/5}


Air 1 - Anti-?
See Roll 4.
----
Map:
Spoiler: show
Image
White - Il'ithid
Large Bird

----
Enemies:
Name: Large Bird
Spoiler: show
Race: Esteedian
Element: Air
Inventory:
Slots:
Active Abilities:
- ???
-- ??? (???)
Passive Abilities

----
Vortex_Master
Spoiler: show
Name: Il'ithid
Race: Revew (+1 defense/dodge/parry, -1 attack/power/speed)
Faction: Air
Element: White Whitehole
Inventory (1/6)
- Character Pack
-- Map
-- Wallet {0}
-- Radio
--
Head:
Neck:
Torso: Sky Steel Cuirass (+1 defense, Incompletely Light Resistant, Incompletely Air Resistant, Darkness Feeble, Earth Feeble)
Back:
Arm -Left: -Right:
Hand -Left: -Right:
Fingers 1-10:
Waist:
Leg -Left: -Right:
Feet -Left: -Right:
Weapon 1: Polearm [Voulge-Guisarme] (+2 slashing, +1 speed, + 1 additional speed for every consecutive attack up to 4, -2 stabbing)
Weapon 2:
--
Active Ability:
- White Whitehole
-- Almighty Push - Repulsive blast that sends enemies backwards by 10 metres.

Passive Abilities:

Re: ~Roll 5~ RtD: Illysia (II)

PostPosted: Tue Feb 16, 2016 2:08 pm
by neoexdeath
"Damn it!" Zuul'ker mumbled. He had to kill at least one of them before they reached him, otherwise he would get slaughtered in a melee.

He casted Flame Blast again on the same Xenevian.

Re: ~Roll 6~ RtD: Illysia (II)

PostPosted: Wed Feb 17, 2016 2:34 am
by guineazilla
Roll 6
Neoexdeath, forgot to add a passive ability. Added.
----

Underground 1 - Anti-Surface
Another attack:
{Zuul'ker: 4+2+1-1 = 6 vs 4 = 4+1-1 [Dodge] Xenevian}
Your attack obliterates the Xenevian on the left, leaving the other one, who dashes towards you quickly.
----
Map:
Spoiler: show
Image

----
Neoexdeath
Spoiler: show
Name: Zuul'ker
Race: Demon (+1 magic, +1 dodge, -1 physical attacks, -1 parry.)
Faction: Underground
Element (1 only): Orange Fire
Inventory (1/6)
- Character Pack
-- Map
-- Wallet {0}
-- Radio
--
Head:
Neck:
Torso: Flame Demon Robe (+2 to fire, +1 defense, Water Feeble, Incompletely Fire Resistant)
Back:
Arm -Left: -Right:
Hand -Left: -Right:
Fingers 1-10:
Waist:
Leg -Left: -Right:
Feet -Left: -Right:
Weapon 1: Staff (Magical) (Base Range = Up to 6. +1 power.)
Weapon 2:
--
Active Abilities:
- Orange Fire
-- Flame Blast (+2 power, -1 speed, 10% chance to inflict burns. Can be used 3 times before a 1 turn cooldown. Does not do damage to fire elementals, Range: 3.) {1/3}

Passive Abilities:
- Verdant Spheres (each Flame Blast cast adds +1 power and +1 speed to the next Fire skill used (excluding Flame Blast). Stacks 5 times, all stacks are removed after using a Fire skill (except for Flame Blast) {2/5}
- Winged (+1 dodge, -1 parry while airborne.


Air 1 - Anti-?
See Roll 4.
----
Map:
Spoiler: show
Image
White - Il'ithid
Large Bird

----
Enemies:
Name: Large Bird
Spoiler: show
Race: Esteedian
Element: Air
Inventory:
Slots:
Active Abilities:
- ???
-- ??? (???)
Passive Abilities

----
Vortex_Master
Spoiler: show
Name: Il'ithid
Race: Revew (+1 defense/dodge/parry, -1 attack/power/speed)
Faction: Air
Element: White Whitehole
Inventory (1/6)
- Character Pack
-- Map
-- Wallet {0}
-- Radio
--
Head:
Neck:
Torso: Sky Steel Cuirass (+1 defense, Incompletely Light Resistant, Incompletely Air Resistant, Darkness Feeble, Earth Feeble)
Back:
Arm -Left: -Right:
Hand -Left: -Right:
Fingers 1-10:
Waist:
Leg -Left: -Right:
Feet -Left: -Right:
Weapon 1: Polearm [Voulge-Guisarme] (+2 slashing, +1 speed, + 1 additional speed for every consecutive attack up to 4, -2 stabbing)
Weapon 2:
--
Active Ability:
- White Whitehole
-- Almighty Push - Repulsive blast that sends enemies backwards by 10 metres.

Passive Abilities:
[/quote]

Re: ~Roll 5~ RtD: Illysia (II)

PostPosted: Wed Feb 17, 2016 2:46 pm
by neoexdeath
(I thought Verdant Spheres was my passive? Or it doesn't count because I need to get another Fire ability in order to make it work?)
(also, do I do the rolls for dodging?)
Zuul'ker turned around only to see the other Xenevian dashing at him with blurring speed. The demon attempted to take flight in order to dodge the enemy's attack.