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Vortex Wars RPG Monster Manual

PostPosted: Tue Jul 16, 2013 1:59 pm
by Chess435
This thread is for the storage of monster data for the VW RPG, since there isn't enough room to do so in the main thread.

Black Tier Foes:
Spoiler: show
Rabid Rat - Level 0
HP: 10
SP: 0
Defenses: 15/15/15/10
Null: 0/0/0/0
Attack: Bite - [A,B] - -10 to hit - 1d6 Melee damage
XP: 10
Shards: 15
10% Xp crystal I
30% Lv 0 Black item.
5% Xp crystal II
4% Lv. 0 Red item.
1% higher stuff.

Goblin Scout - Level 2
HP: 15
SP: 1
Defenses: 20/20/20/15
Null: 0/0/0/0
Attack: Bow - [A,B] - -5 to hit - 1d8+1 Ranged Damage
XP: 20
Shards: 30



Red Tier Foes
Spoiler: show
Goblin Ratcatcher - Level 0
HP: 15
SP: 2
Defenses: 20/25/25/20
Null: 0/1/1/1
Attack: Dart - [A,B] - -5 to hit - 2d4 Ranged Damage
Toxic Shot - [C] - 1 SP - 3 Turn Cooldown
If your next Dart attack hits, roll a special attack at -10. On a hit, the target takes 1d3 special damage for 3 turns.
XP: 20
Shards: 30

Goblin Warrior - Level 2
HP: 25
SP: 2
Defenses: 30/25/25/20
Null: 1/0/0/0
Attack: Sword - [A,B] - +0 to hit - 1d8+3 Melee damage
Reckless Swing - [A,B] - 1 SP - 3 Turn Cooldown
Roll a sword attack at -20 to hit. Deals double damage if successful
XP: 30
Shards: 45


Orange Tier Foes

Spoiler: show
Goblin Magi - Level 2
HP: 25
SP: 5
Defenses: 30/25/25/30
Null: 1/1/1/1
Attack: Staff - [A,B] - +10 to hit - 2d10 Magic Damage
Fireball - [A,B] - 2 Turn Cooldown - +0 to hit - 1d10 Magic Damage - Target all party members.
XP: 40
Shards: 60