Vortex Wars RPG 3 - (Patch 3.0.0.2) [Now recruiting]

Would like to play any of all those popular forum games? This is place for you then

EFFACÉ

Postby Ozserf » Tue Jul 23, 2013 12:39 am

EFFACÉ
Last edited by Ozserf on Thu Dec 04, 2014 12:31 pm, edited 1 time in total.
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Re: Vortex Wars RPG 3 - (Patch 3.0.0.1)

Postby Chess435 » Tue Jul 23, 2013 8:35 am

Ozserf wrote:If I may, this game is very complicated, but with great potential. If you intend to make it last, with knowing that players will leave forever and players can join anytime, I then recommend this only game to be added as a permanent topic, if another player would second this statement. C'mon! it's RPG!!!


I'd only sticky my own thread if a significant number of people asked me to do so, and then only when I open the playgroup up to more players. I'd rather not have people think I abuse my mod powers, thank you very much.
"I see now that the circumstances of one's birth are irrelevant; it is what you do with the gift of life that determines who you are." - Mewtwo
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Re: Vortex Wars RPG 3 - (Patch 3.0.0.1)

Postby Sundancer » Tue Jul 23, 2013 8:40 am

Chess435 wrote:
Ozserf wrote:If I may, this game is very complicated, but with great potential. If you intend to make it last, with knowing that players will leave forever and players can join anytime, I then recommend this only game to be added as a permanent topic, if another player would second this statement. C'mon! it's RPG!!!


I'd only sticky my own thread if a significant number of people asked me to do so, and then only when I open the playgroup up to more players. I'd rather not have people think I abuse my mod powers, thank you very much.


I've always thought that you abuse your mod powers, so don't worry about it.
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Re: Vortex Wars RPG 3 - (Patch 3.0.0.1)

Postby Chess435 » Tue Jul 23, 2013 8:50 am

Sundancer wrote:
Chess435 wrote:
Ozserf wrote:If I may, this game is very complicated, but with great potential. If you intend to make it last, with knowing that players will leave forever and players can join anytime, I then recommend this only game to be added as a permanent topic, if another player would second this statement. C'mon! it's RPG!!!


I'd only sticky my own thread if a significant number of people asked me to do so, and then only when I open the playgroup up to more players. I'd rather not have people think I abuse my mod powers, thank you very much.


I've always thought that you abuse your mod powers, so don't worry about it.


Thanks. You're really reassuring. :roll:
"I see now that the circumstances of one's birth are irrelevant; it is what you do with the gift of life that determines who you are." - Mewtwo
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Re: Vortex Wars RPG 3 - (Patch 3.0.0.1)

Postby neoexdeath » Tue Jul 23, 2013 10:10 am

Chess435 wrote:Nope, nothing today. Also, fixed your roller link.

In case you're curious, there's a 30% chance of something extra happening each day you beat at the rock.

Oh thanks for the info. And for fixing my dice roller search link :D.
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EFFACÉ

Postby Ozserf » Tue Jul 23, 2013 2:42 pm

EFFACÉ
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Re: Vortex Wars RPG 3 - (Patch 3.0.0.1)

Postby neoexdeath » Tue Jul 23, 2013 4:45 pm

Ozserf wrote:
Sundancer wrote:
Chess435 wrote:
I'd only sticky my own thread if a significant number of people asked me to do so, and then only when I open the playgroup up to more players. I'd rather not have people think I abuse my mod powers, thank you very much.


I've always thought that you abuse your mod powers, so don't worry about it.

Best answers, I hope you get some more support Chess435, I knew how you'd feel about it, but I had to say it.
Champion Sundancer! :D

Ha, ha. Yeah we all love you sundancer! (not in the gay way)
Also I like the idea to stick this topic.
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Re: Vortex Wars RPG 3 - (Patch 3.0.0.1)

Postby chris1726354 » Tue Jul 23, 2013 6:23 pm

Chess435 wrote:
chris1726354 wrote:I attack the surface rat, dealing 9 dmg and killing it.
Spoiler: show
Name: Aldaggeruss
http://invisiblecastle.com/search/?search=Aldaggeruss
Level and XP: 0, 10xp
Shards: 95
Class 1:
Race: Human
Perks:

HP: 20/20
SP: 3/3
Attacks: Training Sword +2 (+2 gear) 1d10 Melee, [A,B]
Defenses: 20/20/20/20
Null: 0/0/0/0

Inventory:
1.
2.
3.
4.
5.

Left Hand:
Right Hand: Training Sword - Lv. 0 - +2 Melee Attack - [A,B] - 1d10 Melee Damage - 20 {s}
Head:
Body:
Legs:
Feet:
Ring 1:
Ring 2:
Neck:

Ability cooldowns:

Misc.:


You proceed into the second room, where two more rats lurk....

Rat 1: 10/10
Rat 2: 10/10


I didn't know I was going into the cellar, but alright. I guess I can do that.
I always read read as read first before I read read as read instead.

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Re: Vortex Wars RPG 3 - (Patch 3.0.0.1)

Postby neoexdeath » Tue Jul 23, 2013 7:05 pm

Ah well, my turn again. I attack the rock for 10 damage and gain 20 exp.
Level up!
Level 0--->1
+5 HP, +1 SP - 1st Class - 1st Perk
I choose my first perk to be Hex.
I choose my first race to be warrior.
Spoiler: show
Name:Neoexdeath
link
Level and XP:1, 60/100
Shards:55
Class 1:Warrior
Race:Dwarf
Perks:Hex

HP:35/35
SP:3/3
Attacks:Training Sword +4 (+2 gear +2 class) - [A,B] - 1d10+1 Damage
Defenses:27/15/20/20
Null:1/0/0/0

Inventory:
1.
2.
3.
4.
5.

Left Hand:Training Sword +2 Melee - [A,B] - 1d10 Melee Damage - 20 {s}
Right Hand:
Head:
Body:
Legs:
Feet:
Ring 1:
Ring 2:
Neck:

Ability cooldowns:

Misc.:
thetoppestkek wrote:shut up, katana collection
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Re: Vortex Wars RPG 3 - (Patch 3.0.0.1)

Postby Chess435 » Tue Jul 23, 2013 7:18 pm

Congrats. A couple notes: 1. Your xp doesn't reset at each level. 2. Only leave the base equipment stats in the equipment section, the Attacks and Defenses part is where it all gets added up. Also, nothing interesting happens to you today.
"I see now that the circumstances of one's birth are irrelevant; it is what you do with the gift of life that determines who you are." - Mewtwo
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