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The Oob Clan has died...

PostPosted: Fri Mar 02, 2012 7:12 pm
by funky monkey
We sneak behind the enemy...
CHARGE!!
and their dead.
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|!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!|!!|
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^^^ Space for banner


Members:
  • Ultimate Oob: Funky Monkey (founder).
  • Maser of the Oobs: Need to be apointed by a founder (clan leader).
  • Oob counciler: Need to be appointed by a founder (clan member).
  • Oob Teacher: Level 30+ Need natives/ terminators/ undead or dragons.
  • Oob soldier: Level 20+ Need arachnids/ reptiles/ inseectoids.
  • Oob: Level 13+ Need a race with a bonus
  • Oobling: Level 5+

Requirements:
Need level 5+.
Older than 10.

Statistics: None yet.

Due to lack of interest, The Oob clan has died.

EFFACÉ

PostPosted: Fri Mar 02, 2012 7:13 pm
by Ozserf
EFFACÉ

Re: The Thunderboltz Clan

PostPosted: Mon Mar 05, 2012 9:26 pm
by ace199212
wow, nice idea

natives on level 30? i have them
but natives sucks
i prefer arachnids ^^'
peace

Check: Order of The Justice ^^

Re: The Thunderboltz Clan

PostPosted: Mon Mar 05, 2012 11:20 pm
by Awesome400
The founder and leader are the same thing. ;)

Re: The Thunderboltz Clan

PostPosted: Mon Mar 05, 2012 11:44 pm
by Ratburntro44
Awesome400 wrote:The founder and leader are the same thing. ;)

Not if the founder decides to resign and make someone else leader.

Re: The Thunderboltz Clan

PostPosted: Mon Mar 05, 2012 11:52 pm
by hunter102321
ace199212 wrote:wow, nice idea

natives on level 30? i have them
but natives sucks
i prefer arachnids ^^'
peace

Check: Order of The Justice ^^

NATIVES DONT SUCK! They're my friends! :D Only my friends because i kill everyone with them!

Re: The Thunderboltz Clan

PostPosted: Mon Mar 05, 2012 11:55 pm
by Awesome400
hunter102321 wrote:
ace199212 wrote:wow, nice idea

natives on level 30? i have them
but natives sucks
i prefer arachnids ^^'
peace

Check: Order of The Justice ^^

NATIVES DONT SUCK! They're my friends! :D Only my friends because i kill everyone with them!


I dont play with natives. They are annoying at the beginning of games. ;)

Re: The Thunderboltz Clan

PostPosted: Tue Mar 06, 2012 12:11 am
by hunter102321
They are useful at the beginning as long as you are using them and have to fight early on.

Re: The Thunderboltz Clan

PostPosted: Tue Mar 06, 2012 12:31 am
by Awesome400
Towards the middle and the end Natives are only useful rarely like if someone is trying to cut you off. Other than that, and the Natives ability at the beginning there is not much too it.

Re: The Thunderboltz Clan

PostPosted: Tue Mar 06, 2012 7:48 am
by funky monkey
Please stop spamming your natives argument on my forum.